Motion Tracking and Particle Generator Test

The motion tests continue with more footage from the same shoot as my earlier fireball test. My laptop recently died on me, but luckily I was able to salvage the files. Thanks to Cesar Vargas again for his acting skills, he got totally into it. This is a rough cut of a motion tracking and particle generator test (using Trapcode Particular). I haven’t even gotten to rough sound effects yet. I used the built-in tracker in After Effects, but I had to do a fair amount of hand correction/roto to get it to work right. The crossing of arms didn’t exactly help. Look closely and you’ll notice I have masked out the intersections to create a slightly more convincing fiery hand effect. I know, you thought he really had superpowers.

Hadouken! Fireball Test

Just a basic VFX test shot, set up as simply as possible (stationary, on a tripod). My main priority here, and in most video/motion tests you may see throughout my blog, is practicing techniques and tools to achieve effects I find cool. But I do need to get around to practicing some storytelling at some point. My subject for this was my friend and fellow designer from my UCLA Design/Media Art days, Cesar Vargas.

Here I used Trapcode Form to create the main fireball, and combined it with some other canned effects (glows, blurs, and animated masks/solids, inside of After Effects), to create a Street Fighter 2/comic book inspired fiery orb that Cesar grows and throws (yes cheesy rhyme intended). I shot the video with my Canon 60D in the Downtown LA area.